WebApr 7, 2024 · Alternatively, there’s FindPartOnRayWithWhitelist, which takes a list of things that you want to hit ONLY, and everything that isn’t in that list is ignored. NinjoOnline: And then removing mouse.Hit and mouse.Target, would they just be changed to ray? No, you’ll need to cast a ray. WebLearning a BRAND NEW way to detect Touching Parts! - Roblox Scripting Advanced Series #9 King Exodia 194 subscribers Subscribe 5.2K views 1 year ago Hey guys, welcome back to another video! This...
How do I destroy the parts that GetTouchingParts() return
WebMar 26, 2024 · movement = root.CFrame * CFrame.new(0, 0, speed) for i, hit in pairs(root.Parent.Hitbox:GetTouchingParts()) do findClosestCorner(root, hit) -- findClosestCorner is a function which returns the closest corner of the part touched to the player. E.g. 'front' or 'back'. if sideTouched == "right" or sideTouched == "left" then marie antoinette portrait with children
OverlapParams Roblox Creator Documentation
WebThe GetTouchingParts method returns an array of Parts, which you have to iterate over. In Lua, arrays (and all complex data types) are represented using Tables. The term 'array' means that the 'keys' of the table are all integers. In Lua, arrays start at 1. In many languages, they start at 0. ROBLOX Objects are destroyed using the Destroy method. WebMar 18, 2024 · instead of firing a raycast, you could instance a new part and set it to how big you want the hitbox to be, position it in front of the character then use BasePart:GetTouchingParts() which will return a table of all the baseparts which are touching the hitbox part. then you can go through the table in a for loop and check if … WebDec 22, 2024 · #1 Hey, I have been working on a barrage for my game but I still have problems with the hitbox local function Detected(char) wait(.8) local hitbox = script.Meshes.HitBox:Clone() hitbox.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,0,-2) hitbox.Parent = game.Workspace game.Debris:AddItem(hitbox,.08) marie antoinette pbs tv show